A Blackmagic disponibilizou ontem a versão 16.2.1 do programa DaVinci Resolve. Pode baixar aqui versão gratis e paga

Nesta versão foi melhora o desempenho dos clipes H.265, ProRes, DNxHR e OpenEXR de 10 bits.

adiciona suporte à codificação de áudio flutuante de 32 bit nos clipes QuickTime e ao corte do áudio do QuickTime durante o gerenciamento de mídia. Esta atualização também melhora o desempenho dos clipes H.265, ProRes, DNxHR e OpenEXR de 10 bits.

Outra grande adição ao 16.2.1 é o suporte à decodificação R3D baseada em metal com o RED 7.3 RC SDK.

Esta é a primeira implementação da aceleração da GPU R3D via Metal no Mac.
Até o dono da RED publicou sobre isso:

O que há de novo no DaVinci Resolve 16.2.1

  • Support for decoding H.265 4:4:4 12-bit on supported NVIDIA GPUs.
  • Support for encoding H.265 4:4:4 12-bit on supported NVIDIA GPUs.
  • Support for encoding 32 bit float audio in QuickTime clips.
  • Support for trimming QuickTime audio clips during media management.
  • Support for Metal based R3D decode with the RED 7.3 RC SDK.
  • Support for double clicking drp files in Windows and Linux.
  • Support for performing open with on FCP7 XML files on Windows.
  • Improved decode support of H.265 4:4:4 clips up to 10-bit.
  • Improved performance with ProRes clips on high end CPUs.
  • Improved performance with DNxHR clips on high end CPUs.
  • Improved playback performance with compressed OpenEXR clips.
  • Improved performance for Dolby Vision analysis.
  • Improved stability on Windows systems with Intel graphics.
  • Addressed an issue with clean feed previews in Mac 10.15.4.
  • Addressed an issue with decoding phone camera clips with AAC audio.
  • Addressed an issue with truncated node labels on some displays.
  • Addressed issues with HDR tone mapping when using adjustment layers.
  • Addressed an issue with the sync bin work working with an empty timeline.
  • Addressed an issue with transitions when dragging clips across timelines.
  • Multiple performance and stability improvements.